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AI Insights · Timothy · July 2021

Top 5 Adventure Games on iOS in Paraguay: Q2 2021 Performance

Discover the performance trends of the top 5 adventure games on iOS in Paraguay during Q2 2021, including weekly downloads and revenue insights.

Top 5 Adventure Games on iOS in Paraguay: Q2 2021 Performance

In the second quarter of 2021, the top 5 adventure games on the iOS platform in Paraguay showcased varied performance trends in terms of weekly downloads and revenue. Here's a detailed look at their performance:

Super Mario Run

Throughout Q2 2021, Super Mario Run experienced a steady performance in both downloads and revenue. Weekly downloads fluctuated, peaking at 223K in late March and dropping to 103K by the end of June. Revenue similarly varied, with notable peaks such as $50 in mid-April and $46 in late June, maintaining a relatively stable range throughout the quarter.

Genshin Impact: Natlan Launch

Genshin Impact: Natlan Launch saw significant fluctuations in its weekly revenue, reaching as high as $845 in early April. Weekly downloads exhibited a moderate trend, with a peak of 212K in early June. The game's revenue and download trends indicate a strong presence in the market with noticeable spikes in user engagement.

Red Ball 4 (Ad Supported)

Red Ball 4 (Ad Supported) had a consistent yet modest revenue stream, maintaining around $4 to $5 weekly. Downloads showed a more dynamic trend, starting at 113K in late March, dipping to 26K in mid-April, and then recovering to a high of 147K in late June. This suggests a resurgence in popularity towards the end of the quarter.

Pull Him Out

Pull Him Out experienced a decline in both downloads and revenue over the quarter. Downloads peaked at 179K in late March but gradually decreased to just 10K by the end of June. Revenue also saw a downward trend, starting at $10 in late March and dropping to around $2 to $3 in the latter part of the quarter.

TSM Game

TSM Game showed a stable yet modest performance in revenue, with figures ranging from $21 to $46 weekly. Downloads were relatively low, beginning at 100K in late March and dropping to 16K by the end of June. Despite the low download numbers, the game maintained a consistent revenue stream, indicating a dedicated user base.

These insights are based on data from Sensor Tower. For more detailed analysis and additional insights, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021